Five Of The Most Common Misunderstandings People Have Regarding Virtual Sports

Posted on September 13, 2017

Are you a more old fashioned type of sports betting enthusiast who enjoys wagering on real life sports and doesn’t really have too much of an idea what some of these new-fangled ideas like esports and Virtual Sports actually are?

If you are then it is likely that you’ll have heard plenty of conflicting advice about what Virtual Sports actually is, how it works and what purpose it serves on the increasing number of betting sites that are offering these services to customers.

Having already given you a detailed breakdown of what Virtual Sports are and how they came into being in previous articles, we are instead going to address today some of the most common misconceptions have about Virtual Sports and their role on sports betting sites.

We’ll begin by arguably the biggest complaint against Virtual Sports from people who don’t really understand how they work or have been designed.

  1. Results can be fixed depending on who customers bet on

This is arguably the biggest moan I hear from people when I explain to them what Virtual Sports are and how they work on a betting site. Indeed, it is almost built in to many punters to be naturally distrustful of something that is developed from software, rather than mechanical.

That certainly explains why Live Casinos remain so popular even though they are no more likely to offer you a win than a programmed version of the same game.

Part of this belief comes from the fact that people don’t ‘trust’ software in the same way they do a mechanical version of the game, or a real life sporting event. Players will play Live Roulette at a Live Casino, but perhaps may baulk at the idea of playing it online. Even if the programmed game actually offers you a better chance at a return due to more a favourable house edge.

The most common misconception people have about the fairness of Virtual Sports is that the program can be devised so that it can recognise which of the markets have been heavily backed and then ensure that the result of that Virtual Sport means that the casino wins and the player loses.

Unfortunately, such blatant bias in programming as this would be easily detected when the software is tested as safe and fair by a licensing organisation. If that was the case, then the software would not be licensed and would not be allowed on the site.

In truth, the random nature of events on Virtual Sports makes them more like a slot game than a sport, so this means you do have a chance of winning. Albeit the variables that control that are intrinsically different to the real game.

  1. You have the same chance of winning regardless of what Virtual Sport you play

Many people believe that because all Virtual Sports are random, that your chances of winning on a certain sport are pretty much the same as every other Virtual Sports on the site. However, the logic that lies behind that is flawed.

If I asked you to pick a winner of a race between four different competitors and a race between eight, you would likely pick the winner of the race with four runners more often than you would eight. That logic still holds when it comes to Virtual Sports.

It is worth noting here that this only applies to race-themed virtual sports such as Greyhound racing or Speedway. Game-based sports, such as Tennis and Football operate differently of course.

As such, if you want to win more often in Virtual Sports, then play the games that have fewer options to bet on such as Speedway and Greyhound Racing, more so than Horseracing, Cycling and Motor Sports.

  1. You won’t ever make a profit playing Virtual Sports

This belief is tied in very much with the opening belief that programmable software like that used to run Virtual Sports can be devised to be influenced by what money punters bet on the game and that this somehow affects the outcome of the result.

As we have already noted, this would not be allowed when the software is being tested, but even if we do assume that this is a Safe and Fair way to gamble. There’s still no guarantee you will make a profit with Virtual Sports. But that doesn’t mean you never will.

Like any other form of gambling, Virtual Sports will on some days reward you and on other days will divest you of your cash. That is the essence of gambling and it has to be that way in order for casinos and sports books to continue to offer you this service.

So no, Virtual Sports is never a guarantee of profit, but neither is any form of gambling. But Virtual Sports is also not a guarantee of no profit. Which means that on a good day and with good choices in your selections, you can make a decent profit from this type of betting.

  1. A good understanding of the real life sport will help you in Virtual Sports

Some people think that because they know the full line up of Bayern Munich’s first team for their clash with VfB Stuttgart in the Bundesliga, and the fact that two key players are out injured, means that they somehow have a little extra knowledge to help them when it comes to betting on any market involving Bayern Munich.

While this information may well be beneficial for betting on real life markets involving Bayern Munich,  in the Virtual World, this knowledge is worthless as the software does not have this level of detail for each teams.

Teams are simply weighted in the game and the result worked out based on this and a number of randomly generated events in each game or race. Real life events and knowledge are worthless when it comes to Virtual Sports, other than having a rudimentary understanding of how the sport in question works.

  1. Virtual Sports are the same as esports

On a slightly different tack now, I have heard several people claim that Virtual Sports and esports are one and the same thing, or they have described Virtual Sports as esports and vice versa. With these two new forms of betting developing almost in parallel on sites, it is easy to see why this confusion has occurred.

Sometimes in computer jargon, the term Virtual and the prefix ‘e-‘ can mean the same thing, such as Virtual Learning Environments are often called E-Learning in the educational world. However, in terms of sports betting they mean two entirely different things.

Virtual Sports are the games that you can bet on that you can view in a console which represent a number of different sports. In contrast, esports are matches between individuals and teams on certain computer games, often as part of major tournaments and again, you can get on these as you would a standard sporting event.

In esports, the human controllers decide the outcome of the match, whereas in Virtual Sports, the software will decide the outcome of the match. That is the key difference between the two and perhaps the easiest way to remember them.

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Ian John

Ian John is an expert across many realms of online gambling, both in US and international markets. Based in the UK, Ian covers sports betting, poker, and the regulated online casino and esports betting markets for a wide number of industry-focused publications.

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